Changing the state of an object is known as an event.
Steps to perform Event Handling Following steps are required to perform event handling:
Register the component with the Listener
Registration Methods For registering the component with the Listener, many classes provide the registration methods. For example:
Button
public void addActionListener(ActionListener a){}
MenuItem
public void addActionListener(ActionListener a){}
TextField
public void addActionListener(ActionListener a){}
public void addTextListener(TextListener a){}
TextArea
public void addTextListener(TextListener a){}
Checkbox
public void addItemListener(ItemListener a){}
Choice
public void addItemListener(ItemListener a){}
List
public void addActionListener(ActionListener a){}
public void addItemListener(ItemListener a){}
import java.awt.*;
import java.awt.event.*;
class AEvent extends Frame implements ActionListener{
TextField tf;
AEvent(){
//create components
tf=new TextField();
tf.setBounds(60,50,170,20);
Button b=new Button("click me");
b.setBounds(100,120,80,30);
//register listener
b.addActionListener(this);//passing current instance
//add components and set size, layout and visibility
add(b);add(tf);
setSize(300,300);
setLayout(null);
setVisible(true);
}
public void actionPerformed(ActionEvent e){
tf.setText("Welcome");
}
public static void main(String args[]){
new AEvent();
}
}
import java.awt.*;
import java.awt.event.*;
class AEvent2 extends Frame{
TextField tf;
AEvent2(){
//create components
tf=new TextField();
tf.setBounds(60,50,170,20);
Button b=new Button("click me");
b.setBounds(100,120,80,30);
//register listener
Outer o=new Outer(this);
b.addActionListener(o);//passing outer class instance
//add components and set size, layout and visibility
add(b);add(tf);
setSize(300,300);
setLayout(null);
setVisible(true);
}
public static void main(String args[]){
new AEvent2();
}
}
import java.awt.event.*;
class Outer implements ActionListener{
AEvent2 obj;
Outer(AEvent2 obj){
this.obj=obj;
}
public void actionPerformed(ActionEvent e){
obj.tf.setText("welcome");
}
}
import java.awt.*;
import java.awt.event.*;
class AEvent3 extends Frame{
TextField tf;
AEvent3(){
tf=new TextField();
tf.setBounds(60,50,170,20);
Button b=new Button("click me");
b.setBounds(50,120,80,30);
b.addActionListener(new ActionListener(){
public void actionPerformed(){
tf.setText("hello");
}
});
add(b);add(tf);
setSize(300,300);
setLayout(null);
setVisible(true);
}
public static void main(String args[]){
new AEvent3();
}
}
The button class is used to create a labeled button that has platform independent implementation.
import java.awt.*;
public class ButtonExample {
public static void main(String[] args) {
Frame f=new Frame("Button Example");
Button b=new Button("Click Here");
b.setBounds(50,100,80,30);
f.add(b);
f.setSize(400,400);
f.setLayout(null);
f.setVisible(true);
}
}
Java AWT Button Example with ActionListener
import java.awt.*;
import java.awt.event.*;
public class ButtonExample {
public static void main(String[] args) {
Frame f=new Frame("Button Example");
final TextField tf=new TextField();
tf.setBounds(50,50, 150,20);
Button b=new Button("Click Here");
b.setBounds(50,100,60,30);
b.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent e){
tf.setText("Welcome to Javatpoint.");
}
});
f.add(b);f.add(tf);
f.setSize(400,400);
f.setLayout(null);
f.setVisible(true);
}
}